CyclicValue – Dynamic Float Oscillator for Unity Release


CyclicValue is a lightweight Unity C# script that generates a continuously looping float value over time. It's ideal for developers who want a simple way to create oscillating effects — from hovering objects to UI pulses to flickering lights — all without needing external animations or timeline tools.

This component exposes a live output float, which you can use in your own scripts or reference from materials, shaders, sound, or movement systems.

Two core modes are available:

  • SineWave: Smooth, sinusoidal transitions

  • Curve: Custom AnimationCurve for full creative control

Useful for:

  • Visual feedback loops (pulses, flickers, scaling)

  • Value simulations (heartbeat, pressure, timers)

  • Data smoothing or looped modulation

Files

CyclicValue_script.zip 1.7 kB
4 days ago

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