Devlog: GlitchedSnaps Vol. 1 is Live
Just dropped a fresh utility pack for Unity devs — GlitchedSnaps Vol. 1.
This pack includes three prefab-free, single-script tools designed to save time and cut through the noise:
-
RuntimeClickDebugger.cs
: Click anything in your scene, get the object name instantly. Great for testing interactions and collider setup. -
SimpleAIWander.cs
: Drop on any 3D object and watch it roam. No navmesh or AI systems needed. -
AutoAnchorUI.cs
: Auto-set UI anchors at runtime. Choose from presets like TopLeft or Stretch and skip RectTransform pain.
These are made to drop in, press play, and get back to building. No fluff, no prefab setup, no dependencies.
If even one of them saves you 10 minutes, they’ve done their job.
I plan to keep dropping small, useful scripts under the GlitchedWares label.
Let me know what should go in Vol. 2 — debug tools, AI helpers, UI tricks, anything.
Thanks for checking it out. One download means everything right now.
—Glitched
Files
Get GlitchedSnaps Vol. 1: 3 No-Prefab Utility Scripts for Unity
GlitchedSnaps Vol. 1: 3 No-Prefab Utility Scripts for Unity
3 Unity scripts, 0 setup. Just drop in and go.
Status | Released |
Category | Assets |
Author | GlitchedWares |
Tags | debug, glitchedwares, no-setup, one-file, productivity, scripts, tools, Unity, User Interface (UI), utility |
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