A downloadable GlitchedSnaps

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GlitchedSnaps Vol. 1 — 3 No-Prefab Scripts for Unity

GlitchedSnaps Vol. 1 is a set of three lightweight, no-setup C# scripts designed for Unity developers who want quick utility without clutter.

These are single-file tools — no prefabs, no dependencies, and no configuration. Just drag them into your project, attach them to a GameObject, and you're ready to go.

Included Scripts:

1. RuntimeClickDebugger.cs
Logs the name of any object you click on in the scene (excluding UI).
Useful for quickly testing interaction layers, collider presence, and game object names during runtime.

2. SimpleAIWander.cs
Adds basic random wandering behavior to any 3D GameObject.
Objects move in a random direction and change course at timed intervals. Great for NPCs, idle creatures, or roaming effects.

3. AutoAnchorUI.cs
Automatically sets UI anchors at runtime using common presets like TopLeft, Center, or Stretch.
Speeds up prototyping and removes the need for manual anchor setup on UI elements.

What Makes These Useful:

  • Zero configuration required

  • Easy to read and edit

  • Works out of the box

  • No extra scripts or objects needed

  • Ideal for prototyping, quick tests, or dropping into new projects

Installation

  1. Drop the .cs files into your Unity project.

  2. Attach them to any GameObject or UI element.

  3. Play the scene. You're done.

License

You are free to use these scripts in any personal or commercial project.
You may modify, extend, or include them in your games or tools.
You may not resell or redistribute the scripts as standalone tools or part of a paid pack.
Credit is appreciated, but not required.

Created by GlitchedWares
Contact: SoloCylinderGames@gmail.com or GlitchedWares@yahoo.com

Download

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Click download now to get access to the following files:

AutoAnchorUI.zip 2.5 kB

Development log

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