GlitchedSnaps Vol. 2 Is Live
GlitchedSnaps Vol. 2 is out now — 4 new Unity scripts, no UI, no fluff.
Each one is inspector-free and designed to solve real problems without getting in your way.
Included Scripts:
-
SceneReloadOnKey.cs
Press a key to reload the scene. For testers, dev loops, or jam resets. -
AutoDestroyAfterTime.cs
Set it and forget it. Destroy GameObjects after X seconds. -
ClampPositionToScreen.cs
Keeps world-space objects from drifting offscreen. Perfect for markers or pings. -
AutoDisableOffscreen.cs
Turns off objects when no camera can see them. Performance win.
What Is GlitchedSnaps?
A series of minimal Unity scripts that Just Work.
No prefabs. No extra files. Just drop the .cs file in and move on.
What’s Next?
Vol. 3 is already cooking.
If this pack helps you — drop a comment, share it, or send your project my way.
GlitchedWares is here to make your workflow smoother one script at a time.
Files
Get GlitchedSnaps Vol. 2 — 4 No-Prefab Scripts for Unity
GlitchedSnaps Vol. 2 — 4 No-Prefab Scripts for Unity
4 simple Unity scripts. No UI. No setup. Just plug-and-play functionality for smarter dev workflows.
| Status | Released |
| Category | Assets |
| Author | GlitchedWares |
| Tags | debug, free, gamedev, Minimalist, performance, scripts, tool, Unity, utility, workflow |
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