GlitchedSnaps Vol. 2 — 4 No-Prefab Scripts for Unity
A downloadable GlitchedSnaps
GlitchedSnaps Vol. 2 is a pack of 4 lightweight Unity scripts built for speed, clarity, and zero hassle.
Each script is fully self-contained, uses no UI, and works without prefabs or setup. Perfect for devs who want raw tools that just work.
Included scripts:
- SceneReloadOnKey.cs
Reloads the current scene by pressing a key. Useful for testing, jam loops, or quick resets.
- AutoDestroyAfterTime.cs
Destroys the GameObject after X seconds. Great for particles, FX, projectiles, and temporary items.
- ClampPositionToScreen.cs
Keeps world-space objects from going offscreen. Ideal for markers, pings, or floating indicators.
- AutoDisableOffscreen.cs
Disables the object when it is not visible to any camera. Saves performance and handles visibility culling.
Each script is in its own folder with a README. No UnityPackage or prefab exports needed. Just drag and drop.
LICENSE:
You are free to use, modify, and include these scripts in any personal or commercial Unity project.
You may NOT resell these scripts individually or as-is, either in original or slightly modified form.
Do not claim authorship or repackage them as your own tools.
Basically: use them to build cool stuff, not to flip them for profit.
Updated | 8 days ago |
Status | Released |
Category | Assets |
Author | GlitchedWares |
Tags | debug, free, gamedev, Minimalist, performance, scripts, tool, Unity, utility, workflow |
Download
Click download now to get access to the following files:
Development log
- GlitchedSnaps Vol. 2 Is Live30 days ago
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