A downloadable GlitchedTrigger

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GlitchedTrigger is a lightweight Unity C# script that turns any collider into a smart trigger zone, giving you precise control over which objects activate it.

Using built-in tag and layer filters, you can restrict who triggers the event without needing additional code. It’s fully Inspector-driven — just drop it in, set your filters, and wire up your UnityEvents for enter/exit behavior.

This is perfect for:

  • Triggering UI panels or doors only when a specific object enters

  • Creating zone-based logic for players, enemies, or interactables

  • Cleanly managing trigger behaviors without bloated logic trees

Features:

  • Requires only a trigger-enabled collider

  • Optional tag filter (leave empty for any)

  • Optional layer filter (default -1 allows all)

  • UnityEvents for both OnTriggerEnter and OnTriggerExit

  • No coding required after adding the script

License

This script is free to use in personal or commercial Unity projects.

You may:

  • Modify it freely

  • Use it in your own games, assets, tools, and client work

  • Include it as part of larger products

You may not:

  • Resell or repost this script as-is as a standalone product

No credit required, but always appreciated. Go wild — just don’t repackage it as your own product

Download

Download NowName your own price

Click download now to get access to the following files:

GlitchedTrigger_script.zip 1.3 kB

Development log

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