NodeClicker
NodeClicker is a minimalist, skill-driven puzzle clicker that rewards thinking instead of automation.
Each round generates a grid of nodes. Your task is to locate the correct one using a small set of logical hints. Two nodes act as signal anchors, and the target node is defined by how it relates to them — touching one, being a specific distance from the other, and following a directional relationship. The glowing nodes are intentionally noisy, forcing you to reason instead of guess.
Your payout is calculated from how quickly you solve the puzzle, how many incorrect nodes you click, and your current streak. Upgrades increase efficiency and readability, but they never solve the puzzle for you — skill always comes first.
NodeClicker includes three difficulty modes, each increasing grid size and logical complexity. The game fully supports desktop and mobile play, includes a local save system, and is designed to be fast, clean, and distraction-free.
This is not an idle clicker.
This is a thinking clicker.
| Published | 8 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | GlitchedWares |
| Genre | Puzzle |
| Tags | 2D, browser, Clicker, Indie, logic, No AI, Royalty Free, Singleplayer, web |
Development log
- NodeClicker- Full Release8 hours ago

Leave a comment
Log in with itch.io to leave a comment.